- Saloon Simulator recipes split into bar drinks and kitchen dishes with exact measurements
- Glass type matters: bar glass, pint glass, and shot glass each have specific uses
- Shake, don't stir cocktails for better chill, mix, and flavor
- Season carefully: over-seasoning a dish wastes ingredients and fails the order
- Set chairs first — customers cannot sit, eat, or progress your day without seats
Saloon Simulator Recipes at a Glance
Recipes are the backbone of daily saloon operations. Every customer walks up to the bar with a specific request — a category of food, a type of drink, or a named cocktail — and your job is to reproduce it exactly. Miss the glass, pour the wrong amount, or skip an ingredient, and the order fails.
Orders fall into two broad systems: bartending at the bar counter and cooking in the back kitchen. Drinks use measured ounces of spirits plus optional mixers like ice, cider, and sugar syrup. Food orders come in flavor categories such as spicy, savory, salty, and dessert, each requiring the right base ingredients and seasoning.
Video Highlights:
- Full Day 2 walkthrough covering liquor recipes and kitchen cooking
- Exact pours for gin, whiskey, cider, and the Stone Fence cocktail
- Live cooking of spicy, savory, and dessert orders with seasoning tips
- Chair placement, guest room renovation, and progression advice
Before opening on any day, place enough chairs at every table. Players who skip seating have hit progression blockers where customers cannot eat and the day cannot be completed. Pull unwanted seats out manually — there is no bulk-remove option in the current build.
Drink Recipes: Exact Pours and Mixers
The bar side of the recipe system rewards precision. Customers name their glass and their spirit, and mixed drinks add specific ounce counts, ice, and garnishes. The recipes below reflect verified orders from gameplay; treat ounce counts as the current standard rather than a final balance.
| Drink | Glass | Recipe | Method |
|---|---|---|---|
| Gin Straight | Bar glass | 3 oz gin | Pour neat |
| Gin on the Rocks | Bar glass | 3 oz gin + ice cubes | Pour over ice |
| Whiskey Straight | Bar glass | 3 oz whiskey | Pour neat |
| Whiskey on the Rocks | Bar glass | 2 oz whiskey + ice cube | Pour over ice |
| Whiskey Shot | Shot glass | 1 whiskey pour | Pour neat |
| Cider | Pint glass | Cider | Pour |
| Stone Fence | Bar glass | 2 oz whiskey + 1 oz cider + ice cube | Stir |
| Gin Fix | Bar glass | 4 oz gin + 1 tbsp sugar syrup + lemon slice + ice cube | Shake |
| Whiskey Cocktail | Bar glass | Whiskey + 2 tbsp sugar syrup + ice cube + lemon slice | Shake |
Glass selection is half the recipe. A cider request demands the pint glass, quick shots use the shot glass, and nearly every whiskey or gin order lands in the bar glass. Serving the right liquid in the wrong vessel fails the order just as surely as a bad pour.
The Gin Fix and Whiskey Cocktail introduce sugar syrup, sold by the traveling peddler Jack. He markets it as a miracle elixir, but functionally it is simple syrup that softens harsh spirits and brightens cocktails. Stock a few bottles once cocktails start appearing in the order rotation.
Shaking produces a better chill, a better mix, and a livelier flavor than stirring. No shaker tin needed: cover the glass with a board and give it a few firm whacks on the bar top. Reserve stirring for the Stone Fence, where subtlety keeps the drink pure.
Food Recipes and Seasoning Rules
Kitchen orders arrive as flavor categories, and each category maps to a distinct ingredient combination. Your recipe book lists entries such as Biscuits and Gravy, Fried Organ Hearts, and Spicy Meals, and serving a matching dish fills the request. Combo your preparation actions when prompted for a quality bonus.
| Order Category | Core Ingredients | Preparation Notes |
|---|---|---|
| Spicy | Beef + cayenne | Season in a light dash, never a heavy hand |
| Savory | Butter + organ meat + onion | Saute onions in butter as the base |
| Salty | Beef + salt rub | Minimal seasoning beyond the salt |
| Dessert | Butter + 2 hard biscuits + sugar | Season with sugar to finish |
| Hearty Meal | Beef + hard biscuit + onion + beans + lemon juice + cayenne | Cook, then combo for the full dish |
The hearty meal is the most demanding order in the current rotation — six ingredients plus a cook and combo step. Keep beans, onions, and hard biscuits stocked specifically for it, because it tends to arrive during rush periods when the bar queue is already backed up.
| Ingredient | Primary Use | Priority |
|---|---|---|
| Beef | Spicy, salty, hearty orders | High |
| Organ meat | Savory dishes, fried hearts | High |
| Onion | Savory base, hearty meal | High |
| Butter | Savory base, dessert | High |
| Beans | Hearty meal | Medium |
| Carrot | Savory variations | Medium |
| Hard biscuits | Dessert, hearty meal | Medium |
| Sugar | Dessert seasoning | Low |
A heavy dash of cayenne or salt ruins the dish and burns the ingredients. Season in small additions, taste the flow of the order, and stop as soon as the category requirement is met. Failed dishes cost you money and customer patience simultaneously.
Bar Service Workflow: Order to Delivery
Consistency beats speed in Saloon Simulator. The same six-step loop handles every customer, whether they want a neat pour or a six-ingredient stew. Follow the sequence below until it becomes muscle memory.
Read the Order
Note the glass type, the spirit or flavor category, and any add-ons like ice, lemon, or seasoning. Customers state requirements explicitly, so no guessing is needed.
Grab the Correct Glass
Pull the bar glass, pint glass, or shot glass before touching any bottle. The glass is part of the recipe check.
Measure the Pour
Add the stated ounces — 2 or 3 oz for most whiskey and gin drinks, 4 oz for the Gin Fix. Oversized pours fail validation.
Add Mixers and Garnish
Ice for rocks drinks, cider for the Stone Fence, sugar syrup and lemon slices for cocktails, and sugar for dessert dishes.
Choose Stir or Shake
Stir subtle builds like the Stone Fence. Shake cocktails by covering the glass with a board and whacking it on the counter a few times.
Deliver Directly
Place the finished item right in front of the customer. Items left on the counter do not complete the order.
Well-executed orders trigger strong reactions from regulars, unlock skill perks like "One for the Road," and keep tips flowing. A clean Day 2 run nets meaningful cash even with a modest drink menu, so precision early compounds into faster progression.
Kitchen Prep and Daily Setup
A smooth service starts before the doors open. Between days, restock ingredients, organize your kitchen storage, and handle the small chores that pile up — messy tables, floor trash, and cobwebs all return if ignored.
Straight Pours
- Fastest service
- Gin and whiskey standards
- 2-3 oz in a bar glass
Rock Pours
- Ice required
- Gin 3 oz, whiskey 2 oz
- Slightly slower, same spirits
Mixed Cocktails
- Highest skill ceiling
- Sugar syrup, lemon, shake method
- Best reactions and rewards
Before opening each day, run through this setup checklist. It takes two in-game minutes and prevents the most common progression stalls.
Daily Opening Checklist:
- Place chairs at every table so seated customers can order food
- Restock beef, organ meat, onions, butter, beans, and biscuits
- Verify sugar syrup and lemon slices are on hand for cocktails
- Clear cobwebs, floor trash, and dirty tables from the dining area
- Review the recipe book for newly unlocked dishes
You cannot carry two full bags at once. When collecting trash for Charlie's barter deals or hauling supplies, plan trips so a stuffed bag never blocks pickup of items you actually need.
Frequently Asked Questions
Q: How many ounces of gin go into a Gin on the Rocks in Saloon Simulator?
A Gin on the Rocks uses 3 oz of gin poured over ice cubes in a bar glass. The same 3 oz applies to a Gin Straight, just without the ice. Whiskey on the Rocks uses a smaller 2 oz pour.
Q: What is the difference between shaking and stirring a drink?
Stirring keeps a drink pure and subtle, which suits the Stone Fence. Shaking delivers a better chill, a better mix, and wakes up the flavors, so cocktails like the Gin Fix and Whiskey Cocktail should be shaken. Cover the glass with a board and give it a few good whacks on the table.
Q: Which ingredients should I always keep stocked in the kitchen?
Keep beef, organ meat, onions, butter, beans, carrots, and hard biscuits on hand. Beef, onions, and butter cover most savory and spicy orders, while beans and biscuits are mandatory for the six-ingredient hearty meal and dessert requests.
Q: Why can't my customers sit down and eat?
Saloon Simulator requires chairs to be placed at tables before customers can be seated. Without chairs, food orders stall and the day cannot be completed. Remove or rearrange excess seating manually if space is tight, since there is no bulk-remove option.
Open the recipe book behind the bar whenever an unfamiliar order appears. It lists unlocked dishes like Biscuits and Gravy and Fried Organ Hearts, and new entries appear as you progress through the days and story beats.